During the keynote, LiquidSky announced a number of new services, new products, and significant enhancements to their already industry-leading platform that makes it possible to play any PC title - from indie to AAA blockbusters - on Android, Mac, Linux and even low-spec Windows devices. New York, NY (January 6, 2017) – LiquidSky - a first of its kind Gaming-as-a-Service (GaaS) platform that uniquely solves the biggest hurdles previous cloud-gaming platforms faced: high latency, high cost, limited scalability and a finite catalog of supported games - held its inaugural CES keynote on January 6th, 2017 in Las Vegas.
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